Posts Tagged ‘XBList’

Updates to JSONView, XBList, and TopProcess

I’ve finally gotten around to doing some maintenance updates on three of my most-used bits of software (JSONView, XBList, and TopProcess), all in the last couple weeks. Now that they’re all approved and live, I thought I’d summarize what’s changed.

JSONView 0.3

JSONView 0.3 is now available at addons.mozilla.org. This fixes an error that was showing up when really large JSON files were being displayed, and adds a feature that displays empty arrays and object on one line instead of on two (and doesn’t display the expand/collapse button for them). I also put in some preliminary support for JSONP, based on a patch submitted by Gabriel Barros. The catch is that it only works with content served with the “application/json” MIME type, which is actually not the correct MIME type for JSONP – it should be “text/javascript” or another JavaScript type. Unfortunately I haven’t been able to figure out how to get Firefox to let me handle “text/javascript” the way I do with “application/json” – it seems to be special-cased or something. If any Firefox gurus are reading and know a solution, please let me know! I was holding onto this release for a while hoping to fix that, but I decided that releasing something was better than nothing, so it’s out there and you can play with it. You can see an example JSONP response with the callback highlighted here. I did notice a bug with the 0.3 release right after it was approved – if a value is 0 or false, it shows up as blank. I’ll have that bug fixed with the next release, which should be very soon. It’s great to see that JSONView has become so popular, with over 50,000 downloads and about 12,000 regular users.

XBList 3.2.4

Halo 3: ODST was released a couple weeks ago, and Bungie redesigned their site a bit to include ODST info in your Service Record. This included changing the pages just enough that XBList got confused trying to figure out emblems for people who had never played Halo, and started showing the wrong emblems for those people (only if you prefer Halo emblems to Xbox emblems, which isn’t the default). Not a huge bug, but I took the opportunity to clean up a bunch of stuff in XBList and put out a little release. In addition to the Halo emblem fix, I fixed a bug where your settings could get corrupted and you wouldn’t be able to start XBList. I also cleaned up the menus and settings, consolidating the Halo links into one item, and removing the option to choose a custom notification sound or turn off debug logging. The debug log is much easier to get to if you’re having trouble – previously I had people dig through their Application Data folders for the log, but now there’s an item in the Help menu that opens the debug log directly. Paired with some much more detailed logging, I should be able to fix future problems much more easily. I also changed the system tray icon to bring XBList to the front on a single click rather than a double click, since that feels much more natural in Windows 7. Lastly (and probably not too importantly for most people), I’m storing emblems in your local Windows profile now, instead of the roaming profile. For the few people who use XBList and have roaming profiles enabled, this should save you some sync time. Anyway, you should have been prompted to update when I pushed the update two weeks ago, but if you haven’t gotten it yet you should download and install it now. I still have plans for a major overhaul of XBList, but it’s low on my list of priorities – XBList is still pretty popular, but not as much as it used to be, with maybe 5,000 active users.

TopProcess 1.4

This last update has been a long time coming. Ever since I installed Internet Explorer 8, the TopProcess sidebar gadget has been randomly crashing. I’m not sure what changed in Internet Explorer to make it screw up every so often, but it does. However, it only crashes after running for a few days, so for months I’ve been tweaking the code a bit, then waiting until it crashes, then tweaking some more, rinse, repeat. I’ve finally nailed it down to the point where crashes are very rare, and then I added some code that automatically resets the gadget when it crashes. So you should never see it mess up again. There is also a gadget log file in the gadget’s install directory that I’m using to store errors, so it should be easier to troubleshoot in the future. Lastly, Jean-Pierre van Riel contributed a patch that added IO tracking to TopProcess, so there is now a third way to view your processes. This view shows you the total IO usage (combined bytes in and out, per second) which seems to cover both disk and network access. Get the update from me or from Windows Live Gallery and be sure to rate the gadget. I’m excited to see that it’s been downloaded over 100,000 times from WLG (plus who knows how many downloads from my site).

XBList updated to 3.2.2 to deal with Xbox.com changes

I’ve just uploaded a new version of XBList that fixes it after the new Xbox.com site changed everything around. Oh, the joys of writing a screen-scraping app! There’s some good news though – the new Xbox.com design actually puts much more info on the friends page, so XBList needs to do a lot less work to get all its info, which means less resource usage and less network traffic.

I’ve still got a partial rewrite of XBList sitting on a back burner that should fix the intermittent crashes some people have been reporting, as well as drop the “sign in with Internet Explorer” requirement and generally make logging in more reliable. However, I’ve got a lot of other projects going, and XBList doesn’t crash for me, so it might be a while until it’s out. Until then, enjoy XBList 3.2.2 and the new Xbox.com!

Update: I was a bit too hasty, and 3.2.2 had a bug that prevented it from loading your Xbox Live messages. I’ve uploaded 3.2.3 that fixes that.

A small XBList update to 3.2.1

Yesterday I updated XBList to 3.2.1. This release is mostly bugfixes – it fixes a problem where Xbox Gamer Tiles wouldn’t load because xbox.com changed the format they stored pics in, and it fixes an issue where gamers who are away but in a game would show up as on the dashboard. The only new feature is that I’ve changed the sound that’s played when your friends come online. It’s now the same as the Xbox 360’s notification sound, and is much less jarring than the old sound. I hope that comes as a welcome change. Grab the new version and let me know what you think.

XBList 3.2.0 works with the new Xbox.com

I read today that Xbox.com had gotten a redesign. I had hoped it wouldn’t impact the friends list page, which XBList uses to get its friend info, but unfortunately it had. The friends list is now split into 16-friend chunks. That meant I had some work ahead of me to make sure XBList could work with the new format. I’m pleased to announce that after only a few hours of work, XBList 3.2.0 has been released, which works just fine with the new site. I’m glad that all the refactoring work I had put into the software in the past allowed me to make a change like that without breaking anything. There is now the possibility of some slight weirdness if a friend changes status in the split-second between XBList loading one page and another, but I don’t think much can be done about that.

Of course, I couldn’t just make the fix and call it a new release. I’ve neglected XBList in the last year as I’ve been deep into work and other projects, but I’ve been accumulating little fixes, and as long as I had the code open today I added a much-asked-for feature: Halo 3 integration. OK, it’s not the best integration, but there are now menu items that link straight to your friends’ Halo 3 Service Record page, and better yet, Halo 3 emblems are now loaded in preference to the old Halo 2 emblems. If your friend has both, they’ll just get the Halo 3 emblem. I was amazed at how many people on my friends list (who hadn’t had Halo 2 emblems) popped up with Halo 3 insignia once I finished the feature. I hope this is enough to tide people over for a while.

I also improved the detection of Xbox.com outages. They seem to be better now, but around December the site was down all the time, and now XBList will be pretty clear about when it’s Xbox.com’s fault that you can’t log in. Hopefully that’ll reduce some confusion.

Please pick up XBList 3.2.0 and let me know what you think! The full changelog may be of some interest also.

XBList 3.1 released

I’ve been sitting on this one for a while, but it’s finally time to push it out the door. XBList 3.1 doesn’t have any revolutionary changes, but it’s got a lot of polish and nice little fixes and features that are sure to make life better for XBList users. The most noticeable new enhancements are that I’ve gotten XBList to use your system default font now (this means Vista users get the lovely Segoe UI font), and the popup notifications have been transformed from Windows 95-style to Windows Vista style.

I also added a lot of little features people have been asking for. There are now options for XBList to be on top of all windows, to start up with Windows, and to start minimized. You can compose a new message to your friend by just double clicking their name. I’ve also fixed a bug where two people who share a computer couldn’t both run their own copies XBList.

This release also includes some nice features for Vista users. First, it includes a manifest, so there will be less compatibility warnings and such. Next, it’ll offer to fix your Internet Settings automatically so that signing in under Vista is smoother. I’ve also built a completely new installer using WiX, which is prettier, smaller, and more functional.

I encourage anyone who’s interested to look at the changelog for the full list of updates. One thing you might notice is that I’ve added some backend support for making a Windows Sidebar Gadget that displays your friends list. I can’t promise I’ll get around to it (I’ve had bad experiences with Gadgets before), but it’s nice to know the capability is there.

I really thought that by now I’d be announcing that XBList is totally obsolete, for two reasons. The first is Games For Windows – LIVE, which aims to bring the Xbox Live experience to PC games. I tried out the beta, and while it’s neat, there’s no indication Microsoft is coming out with an XBList-style application for the Windows desktop that’ll show you your friends. The second reason was the new Windows Messenger integration in the Spring Dashboard Update. I love this, but half my friends aren’t on Windows Messenger anyway, and I can’t see people’s Xbox status from Adium, Trillian, or Meebo, so I’ll keep using XBList to know who’s ready to play some Halo 3 (beta). I hope everyone else continues to find it useful as well.